![]() Creator Chose Not To Use Archive Warnings.worked with their limitations and found a way to imply exactly what happened without breaking any rules, which I think is a pretty big win when making a guro game in a country with laws against depicting gore. For the specific case I used above, I prefer the illustration we got in BR to the possibility of a bloodless version of the pixel art from BC, which would make the affected character look like a broken doll. If anything, BR removes the mystery for some of these scenes by adding additional art. Lastly, a good chunk of BC/BR's most brutal and violent scenes are done entirely on black screens using text, sound effects, and sometimes a flash of light. It leads to a lot of slippery slope arguments that no one has time for. By that logic, any game that is given a rating is potentially censored. Either way, saying BR is "censored" because it obeys the rating system in how it depicts a scene that is otherwise identical to BC is a losing battle. Perhaps they didn't want to break laws or get their game blocked from sale. games to be "censored" because they didn't make things as gory as one might have been expecting is placing the blame on the wrong source. So, ultimately, choosing to consider the MAGES. (It's also telling that the theatrical version of the anime adaptation has a similar scene that is fully mosaic-censored because of the same laws.) So when that scene was given a high-res illustration in the remakes, it was always going to go for implication more than pure guro simply because console games cannot be sold in most locations with a CERO Z rating. ![]() The indie game could get away with a pixel art depiction of a character being bisected because it is so low-res as to skirt the laws involved, and because I don't believe it was rated by CERO. That's why Until Dawn's Japanese release blacked out the screen when a certain character gets halved by a saw, and (more relevant here) why there is always something handily blocking visible gore from dismemberment in the MAGES. Not even going to bother with a point-by-point on someone who has repeatedly refused to see reason, so I'm going to bring up a specific point:įor dismemberments, the Japanese rating systems do not allow for clear depictions of gore/injuries of that kind. ![]() It was clearly drawn in a deliberately sanitized way in an attempt to avoid controversy, or something. Or in the big hanging scenes, you can see the ropes in the actual gameplay view, but the ropes are mysteriously absent from being visually represented in the CG representations of those same scenes.Īnd another example is a character who has her body (another description of gruesome violence coming up) eviscerated by a blade trap, and the gameplay view displays a very gruesome & visceral view of her body turned into a clumpy mush, but the CG representation of that same scene again represents her body as perfectly intact after the trap had already finished activating on her, which makes zero sense. Likewise, many of the CGs in the 2021 version do not match either the text descriptions, and/or the gameplay-field-view of the horrific events that have occurred.įor example, the text description might say a character had their (warning: graphic description of gruesome violence) skull cracked open and then the game will display a CG of a perfectly intact body with zero damage to the head. with the 'sanitized' 2021 version of the same scene, as you can see at 1:01:38 here (also, same spoiler warning for this link too): It depends how you define "censored," but I would argue that yes, Corpse Party 2021 has indeed been censored in some ways, due to how Mages drew some of the assets to make them appear more tame & sanitized and less visceral & shocking than they should be.įor example, compare the footage here, at time code 131:42 (note: there are major spoilers in that link, so don't watch it if you don't want spoilers): ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |